Mega Man can attack during Time Stop: In Super Adventure Rockman, Mega Man is able to use Time Stopper to fire a Mega Buster shot which stops time for a few seconds before time resumes again. However, the manga also states Quick Man is the only one who can be damaged by the time stop because he manipulates the speed of light (via his time acceleration system).ģ.
Quick Man's time acceleration is countered by Flash Man's time stop, the latter's time stop being able to "reduce the speed of light to nearly zero, infinitely increasing mass and thus creating a powerful gravitational field" - Mega Man Megamix Character File. Manga Mega Man even has this to a minor degree as evidenced by the descriptions of Quick Man and Flash Man in Megamix. Keep in mind that Quick Man ISN'T exactly weak to Time Stopper, but rather he's vulnerable to it's effects due to his defect, making him the only one who takes damage from it. This would mean the Time Stopper naturally damages foes stopped in time through. Time Stopper deals continuous damage while it's active: So it's established that Quick Man takes damage because of the defect in his defense mechanism to resist the time stop. This likely suggests they STILL have the resistance to the Time Stopper, but not in terms of being able to resist the time stop itself if that makes sense. However, they are all still frozen under Time Stopper's effects in the games, the only difference being they don't take damage unlike Quick Man due his device having a defect. Mega Man 2 Robot Master's Resistance to Time Stop: According to the Mega Man Complete Works site, the Robot Masters from Mega Man 2 (in this case Air Ma, Metal Ma and Flash Ma) have devices installed in them to work as a defense mechanism against the Time Stopper.
After noticing some things about Mega Man's Time Stopper, I want to address some issues and possible additions.ġ.